CSC8507 Game Technology Innovations
Created game using Unreal Engine 4:
1) Working main menu
2) 5 levels with different obstacles. Level is chosen randomly at start
3) For winning a level, player/AI receives a point. The first to reach 3 points wins
4) Working score screen
5) Obstacles include bouncing ball that deforms and pushes the player/AI, spinning wheels, non-movable objects/obstacles, an actor that spawns ball obstacles of different colours, doors passable and non-passable (real/fake), movable obstacles and hexagon obstacles that first change colour and then disappear
Git Repository: